Facebook has just opened up another way into its VR ecosystem with its first standalone headset, Oculus Go.
At Oculus Connect 4 Facebook head honcho Mark Zuckerberg revealed the new headset, which will be available in early 2018. The Go will offer an experience sitting between mobile VR and the high-end Oculus Rift, with a level of quality that's better than the Samsung Gear VR, while remaining totally wireless.
Read this: The standalone headsets are coming
Accessibility is the name of the game here, with the Go set to sell for $199, making it half the price of the Oculus Rift. The Go will work with six-degree-of-freedom controllers and has inside-out tracking, so you won't need any external sensors. The headset will be able to follow your position as you move around the room, although this will have 3DoF tracking, not 6DoF.
Oculus Go is shipping with what Oculus terms "next generation" VR optics that will reduce glare and improve the field of view. It will reduce the screen door effect "We haven't seen this kind of visual clarity in VR before," said Oculus head Hugo Barra.
There's also built-in spatial audio, so you really are getting almost everything in one package here. It shares the same controller input set as the Gear VR, which will make it easy for developers to build across the two. That controller, however, does look a little more ergonomic, curving into your hand a little better.
The Go is made out of breathable fabric and has two buttons up at the top. There's a power button with an indicator light, and then a volume rocker next to it. The controller, again similar to the Gear VR's controller, features a trigger, a touch pad and two buttons.
Oculus Go dev kits will start shipping in November, giving creators a head start ahead of the early 2018 launch.
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