Bridge VR headsets brings the real and virtual worlds together

Who knows which is which?
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In a week where Leap Motion announced it will bring its hand-tracking tech to mobile VR, a new headset is bringing room-scale to the untethered experience.

Bridge VR is a big step towards the type of virtual reality we all really want, letting you freely walk around virtual worlds without being limited by cables or wall-mounted sensors.

Read this: The best VR and AR headsets

But where Bridge gets really cool is in the way it blends the virtual and real worlds, creating mixed reality. And it's for iPhone - who said only Android users were allowed all the fun?

As you'll see in the video below, Bridge will integrate digital objects into the world around you, be it a small robot or a palm tree plonked in the middle of your living room.

The headset's not much of a looker, but you'll probably be too busy creating mixed-reality mayhem to care - until Magic Leap comes along, anyway.

Plus, the Unity plugin means developers will be more easily be able to update their VR apps to make use of Bridge's neat tech.

Perhaps the most surprising news is that it's shipping in a matter of days to anyone who wants to pay $499 for the privilege of being an "Explorer", otherwise you can pay $399 and get it shipped to you in March. Obviously that's a lot more expensive than your Google Cardboard, but the functionality is much, much greater.

Bridge VR headsets brings the real and virtual worlds together



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Hugh Langley

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Now at Business Insider, Hugh originally joined Wareable from TechRadar where he’d been writing news, features, reviews and just about everything else you can think of for three years.

Hugh is now a correspondent at Business Insider.

Prior to Wareable, Hugh freelanced while studying, writing about bad indie bands and slightly better movies. He found his way into tech journalism at the beginning of the wearables boom, when everyone was talking about Google Glass and the Oculus Rift was merely a Kickstarter campaign - and has been fascinated ever since.

He’s particularly interested in VR and any fitness tech that will help him (eventually) get back into shape. Hugh has also written for T3, Wired, Total Film, Little White Lies and China Daily.


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